ProMods: Canada – One Year on

Today marks one year since we officially announced ProMods Canada, so it seems like the perfect time to give an update on our progress. We’ve also got some exciting news to share, so make sure to read the whole way through!

After a quiet period during which most developers’ attentions were on getting the ETS2 map updated to version 2.45, the last few weeks have seen a dramatic increase in progress being made on our Canada. To show some of this off we’ve prepared a small teaser video and some screenshots.

An Unexpected Expansion

People following our ETS2 development may know ajungrei93 as being the main developer in the Barents Sea region, creating the stunning scenery on the north coast of Norway. What people might not know is that he also has his own ATS mapping project, a section of British Columbia.

His project had started way back in 2018, before we ever considered building Canada. Unfortunately ajungrei93 is not very active on our team chat which is why we weren’t fully aware of his efforts in the area and never included his work in our plans. As it turns out, his work is coincidentally very close to our work. In fact it’s that close that we can connect it to the rest of the map relatively easily.

So, a few weeks ago we integrated ajungrei93’s work into our map and found ourselves in the unique situation of suddenly having a brand new, unplanned and almost completely finished section of the map. However, this poses a new challenge of how we are going to go about releasing it. There are a few options that we could take but we’ll go into those issues in a bit.

For now, take a look at some of the stunning scenes created by ajungrei93, soon to be included in ProMods Canada!

So what does this mean for us?

The finished sections of ajungrei93’s map consists primarily of the BC-99 between Cache Creek and Pemberton, which means there are three roads that can connect it to the existing ProMods Canada map.

These are:

  • The TCH-1 between Cache Creek and Kamloops
  • The BC-9, TCH-1 and BC-12 between Merritt and Lillooet
  • The BC-99 between Pemberton and Vancouver 

In the image below we have highlighted the different scenarios that we could take in integrating his work with ours:

While we would love to include all of these new roads in our first release, it would take a lot of extra work and push out the release date even further. We need to find the right balance between time and quantity, we may decide to only include parts of these new areas, and continue with the rest afterwards. Still, these plans are continuously evolving, and we are always open to feedback. Nonetheless, please continue keeping an eye out on our forum topic and social media to make sure you are up to date with everything Canada!

ProMods 2.45 Has Arrived!

ProMods 2.45 brings in the “Road to the Black Sea” DLC content and has been in development for quite a while now, so we did not want to withhold release any longer. We have decided to release version 2.45 for ETS 2 build 1.36 as that is the current and official version. Since SCS will bring a completely new sound system to the upcoming build 1.37, it may take some time until we can release a compatible version of our map.

The Balkan Merge

The main purpose of this release is the Road to the Black Sea DLC merge. This new DLC has been integrated, and is therefore now mandatory to use our mod. 

In order to successfully connect the new areas, more than 10 new borders have been created, between the areas by SCS and our work in Ukraine, Serbia, North Macedonia and Greece. Alongside the new border routes, we have also added a few new cities in the Balkan region including the new country of Bosnia and Herzegovina.

The Northern Rescale

Another major technical adjustment that has finally been integrated is the northern rescale. Changes in the map projection by SCS a few game versions ago had particularly large effects at high latitudes, leaving cities in the far north (i.e. Russia, Finland and Norway) displaced to the south. This meant that the cities had to be moved northwards and several roads had to be extended.

At the same time, some of the roads received refurbishment or rebuilding with newer textures, vegetation and road signs to enhance the quality of these areas. We can now finally show the results of our efforts.

New Content in the Middle East

In addition to ProMods 2.45, we have prepared a new version of the Middle East Add-on for you to enjoy, which contains major improvements in the previously included countries, whilst also expanding to 3 new countries and over 20 new towns that are spread out throughout the Middle East region for you to freely explore.

The expansion of both existing and brand-new countries will enhance the authenticity and atmosphere of this region by providing players with a range of climates, scenery and an individual feeling in each area – from scorching and desolate Iraqi and Jordanian deserts over hundreds of kilometres of highways with no settlement in sight, to lush farms and the Mediterranean climates of northern Israel and Syria.

General improvements in the previously released areas include increased quality and aesthetics of the towns, such as the removal of old rocks and other assets, as well as correcting regional road markings. In addition to that, we have also prepared some very unique police vehicles, which were selected to provide an authentic look for the region. 

Lastly, the land connection from Lebanon to Israel is now available by travelling via Jordan and Syria, decreasing the need for the ferry service via Cyprus and preventing any inconvenience for players who have to travel to/from Lebanon.

Other Changes and Improvements

Last but not least, we have tweaked several areas around the map and added a new city in Czechia. We have also fixed several (major) bugs including the invisible walls in Rotterdam and Milano. Rest assured that much more new content across the map will come in ProMods 2.50!

ProMods: Canada – Progress Update

Today marks six months since our first blog post announcing our ATS project ProMods: Canada, so we figured it’d be the perfect time to update you on what’s been going on for the past six months. 

First of all, we’re happy to announce that the first version of ProMods: Canada will feature at least two additional cities to the original seven that we announced back then, these being Abbotsford and Salmon Arm. Here’s the map with those two cities added:

We’ve also been working hard at building a collection of custom assets for use in Canada. Some of you may have seen that an already well known member of the ETS2/ATS community, Smarty, has recently joined our team where he’s creating a vast number of special models and signs. Some examples of these are found below:

But the custom stuff doesn’t stop at Smarty’s signs; we’ve also been preparing a number of custom company prefabs; these are delivery points that are 100% location unique so you won’t find the same layout anywhere else in the map. Our ETS2 map currently totals over 80 unique delivery points so it only makes sense that we treat Canada in the same way:

The map also wouldn’t be complete without some special Canadian vehicles, so we’ve made sure to cover that as well:

So, a lot of asset talk, but how about some info on how the map’s progressing? You’ll be happy to hear that things are progressing well. For a start, we’ve managed to port the border check functions over from ETS2 and have made progress at the USA/Canada borders:

The cities have also progressed. Make sure to look out for some recognisable brands whilst traveling through them:

The rest of the map has been progressing as you’d expect. Here are some pictures:

So then, a lot’s been going on in the past six months but where does this leave us in terms of map progression? We’ve occasionally mentioned that we have been hoping for a pre-2020 release but unfortunately it’s looking like we might overshoot that target by a little bit. The team working on Canada is small and we want to make sure to bring as much quality as we can, so whilst we could rush to finish everything before 2020 we’re not going to do so.

And finally, a quick note on DLC requirements: As anyone who uses ProMods for ETS2 will know, our current map requires the user to have all the current map DLCs installed. This is so we can use the many useful assets that each one contains and they often integrate with other parts of our map. With Canada we are taking a different approach, We’ll be using as few DLCs as possible.This means we’ll only be requiring DLCs that directly border Canada or have some really useful assets. At current, these will be The Oregon and Washington DLCs, New Mexico won’t be required and we expect the same for Utah when it releases.

So that’s all we’ve got for you today. We’ll continue to post development screenshots on the forum and our social media platforms, so make sure to follow them for the latest ProMods: Canada updates!

ProMods goes Multiplayer

ProMods 2.42 brings compatibility with the most popular mod for Euro Truck Simulator 2: TruckersMP. If you want to remain playing Singleplayer there is no need to update your ProMods, since 2.42 does not add any new content. If you are planning on playing ProMods on Multiplayer then ProMods 2.42 is a must (ProMods 2.42 will also work on Singleplayer). ProMods 2.42 will ONLY work on ETS2 version 1.35.

Keep in mind that TruckersMP hasn’t put the ProMods server online yet. Follow their socials to get a notification when the ProMods servers go live.

ProMods 2.42 brings some very essential fixes in order to get TruckersMP compatible with ProMods. Some people might think that this was an easy task but let me assure you: it wasn’t. Several big changes had to be made in prefab data all over the map. While we did try to fix most of the compatibility issues, we can only gather enough data when a lot of people are using it. Hence why 2.42 is considered an “Open Beta”, where we are still gathering data about potential problems that may arise while playing ProMods in TruckersMP.

Since ProMods was never designed to work with TruckersMP in mind, it is a humongous task to get everything working from the first try. We expect to release an update for the 2.42 within a short timeframe (1-2 months) also to accommodate the 1.36 update which is currently in Open Beta. 

We’ll be opening a new section of the forum where you can report any issues you face whilst running 2.42 with TruckersMP – Please note that if you find an issue that you suspect is caused by the TruckersMP client consider reporting the issue on TruckersMP’s site as we would like to reserve our forums for issues caused by ProMods in combination with TruckersMP only.

ProMods 2.42 will give you guys a first glance in what TruckersMP and ProMods have to offer for you. The coming ProMods version will contain tons of fixes to make the experience better. Not to forget that we are also still working on creating new areas, both in ETS2 and ATS. To keep up to date with these development, visit our forums.

We expect that many of you will have questions as to how exactly ProMods will work in TruckersMP and how you can start playing ProMods on TruckersMP yourself. It is highly likely that you can find the answers to your questions in the Knowledge Base Articles that TruckersMP will be posting on their website closer to the release. All you need from us is the newest ProMods version (in this case ProMods 2.42) installed in your mod folder. If ProMods 2.42 works in singe player, it will also work in Multiplayer. 

But what if I only want to play single player?

ProMods 2.42 will work on both TruckersMP and the single player game, if you only wish to play on single player consider ProMods 2.42 to be a normal update and all future ProMods versions will be compatible with both single player and TruckersMP. Keep in mind that ProMods 2.42 adds nothing new compared to ProMods 2.41, so the update is not a must for people who want to play single player only. Our new partnership with TruckersMP doesn’t mean we’ll be operating any differently to how we did before, we’ll still be improving and expanding the map in the same way we’ve been doing for the past six years.

Compatibility Updates for ETS2 1.35 Released

Less than a month ago SCS released the new Euro Truck Simulator 2 1.35 update. Considering our final testing phase takes 2~3 weeks we have managed to push this large update out in record breaking time.

It wasn’t easy to get ProMods 2.4 converted for this new version; taking a lot of time and practically all our resources. Not only did we have to update many models to be able to support DirectX 11, and some of our road elements to support the new voice navigation feature… We also had to merge in the new parts of the SCS Germany rework and since some of these areas were already rebuilt in ProMods, we had to merge various bits and pieces from our work into the work from the SCS developers.

However, we think that we have struck a good balance between SCS and ProMods mapping. For example, Nuremberg is still present as a ProMods city, with the highway system upgraded to the standard from the SCS team. And not only did we do merging work, but we also upgraded many assets along the way, such as in Ukraine. This is only the start of what is to come in this area.

There were many bugs arising from the newly implemented feature of voice navigation, so we fixed our prefabs so that the player is given the correct instructions. Unfortunately, there are a small number of issues which we were unable to resolve – at least for now. So the same rule applies for voice navigation as in real life: “Don’t trust the satnav blindly!”

With this conversion and merge behind us, we can now fully focus our resources on creating ProMods 2.5, and, of course, on our other project, ProMods Canada.

The support for DirectX 11 in Euro Truck Simulator 2 also made compatibility updates of our add-ons Trailer & Company Pack and Cabin Accessories Pack necessary. Both updates are available for download now.

ProMods 2.40 With Merged Baltics is Available Now!

Finally we have finished the merge of the new Beyond the Baltic Sea DLC with ProMods and now you can enjoy this new DLC together with our mod. This new version will therefore require users to have the new Beyond the Baltic Sea DLC installed to use it.

In this version, about 30 cities were added or improved in Czech Republic, Finland, Germany, Great Britain, Greece, Hungary, Latvia, Lithuania, North Macedonia, Poland, Russia, Serbia, Slovakia, and Sweden. We also worked on many roads and landscapes in different countries.

To reduce the files size and clean up our mod, we removed some old prefabs and models which were no longer in use or where better versions are available now. So if you use other maps in combination with ProMods, there’s a change that these add-on maps may be broken and require an update themself.

IMPORTANT NOTICE:

We have decided to release version 2.40 for ETS 2 build 1.34 as that is the current and official version. ProMods 2.40 brings in the Beyond the Baltic Sea DLC content and has been in development for quite a while now, so we did not want to withhold release any longer. It may take up to a month for SCS to release build 1.35, which will render this version INCOMPATIBLE.

It is your personal decision whether you want to access the new 2.40 content now, or if you wish to spare your €1 and wait until the next ProMods update will be released, which will support 1.35. This is likely to be at least six weeks away, and even more likely to be even longer to fully get all 1.35 content back in ProMods.

You can always roll back your game version in the Steam Library properties selecting “temporary_1_34 – 1.34.x for incompatible mods” – when 1.35 is out.

Happy New Year!

It’s time to take a look back at 2018, which was a special year for our team. We celebrated the 5th anniversary of the release of ProMods 1.0! We expanded to the southeastern corner of Europe with Greece and Cyprus in version 2.3 of the map. We filled in more and more gaps in the map with all the details and unique places which keep the game interesting. And we also added support for the Special Transport DLC including new custom routes, with more to come in future map versions.

We Wish You a Happy New Year!

What’s in store for 2019? The next major version of the map will contain the new scenery of SCS’ Baltic region combined with a merge of our own work in the Baltics, so you can enjoy the best of both worlds. Please note, from then on, the “Beyond the Baltic Sea” DLC will be required for ProMods.

Work also continues to merge SCS’ rebuilt northern Germany with our previous work from the Autobahn Rebuilding Project. Merging projects of this scale is difficult; it’s not as simple as just joining together sections of SCS and ProMods mapping like a puzzle. Much of the northern ARP is a few years old by now, meaning that we have to perform asset upgrades for it not to look dated next to SCS’ more recent and polished work. In some cases it’s easiest to start over, so you can expect some brand new work in the next big update.

We also hope to bring you some major updates to the Trailer and Company Pack during 2019. The mod had to be restructured in 2018 due to SCS’ new trailer and cargo system, which has laid the groundwork for it to receive new content and quality upgrades.

You can always follow our development on our forums to get the latest news about the regions we are working on.

We would like to thank all of our fans for their dedication. Our community is still growing and we’re close to 40,000 followers on Facebook and 9,000 followers on Twitter. Thank you and enjoy the new year!

ProMods 2.32 and Updated Add-ons Are Now Available!

A12 - Latvia

SCS Software has recently released update 1.33 for Euro Truck Simulator 2. We are proud to provide you with our compatibility updates for the ProMods map and both add-ons nearly at the same time. Do not expect any new content in these updates. However, we have included several language translations for city and cargo names, a new feature introduced in ETS2 1.33.

Please note that ProMods 2.32 is not officially compatible with the “Beyond the Baltic Sea” DLC. If you have the DLC, you can still run ProMods 2.32 but you would only be able to access the ProMods Baltic region rather than the DLC version. A future update to ProMods will require the DLC and allows you to explore SCS’s version of the Baltic region.

Download ProMods Map 2.32

Download Trailer & Company Pack 1.21

Download Cabin Accessory Pack 1.07

Reminder:

These are full releases. After installing these versions, make sure to delete your previous ProMods map and addon versions.

ProMods 2.31, Trailer & Company Pack 1.20 and Cabin Accessories Pack 1.06 are available!

Trailer & Company Pack 1.20

After a lot of time and effort, our map mod and addons are finally ready to be played with Euro Truck Simulator 2 version 1.32. Those of you who preferred to play with ownable trailers and SCS’s new northern Germany as soon as they were released can now enjoy the 5th anniversary edition of our map.

Each new game version brings different challenges to make our mods compatible. Sometimes it takes just a few days; sometimes, such as in this case, it takes several weeks.

The latest version of ETS2 introduced trailer ownership and accompanying changes to the economy system, so we had to spend a lot of time overhauling all of our companies.

SCS also reworked parts of Germany with their latest update. However, ProMods 2.31 will still include our own version of Germany for compatibility reasons with previous saved games. But work has already started to merge both versions of Germany to get the best of both worlds.

The biggest challenge this time though was the Trailer & Company Pack. On the surface it may seem like not much has changed, but don’t be fooled: trailer ownership and changed economy system meant the addon had to be completely restructured, hence the version number jumping up to 1.20.

With most of the original developers of the TCP being inactive, we reached out to the community for new skin artists. We are hugely grateful to those who came forward and helped complete the work necessary for release. But still, we’re looking for more people who can help with the making of the TCP! If you know how to create high quality textures with Photoshop or some similar software, or if you are familiar with 3D modelling using the SCS Blender Tools, then send LoaderSaints a PM on the forum showing what you are capable of doing. We wish to make some major progress on the TCP again after a while on the backburner – the France and Italy DLC companies still need real-life replacements.

The Cabin Accessories Pack also has been updated to version 1.06. This only is a minor update that fixes a few issues and adds 1.32 compatibility..

Download ProMods Map 2.31

Download Trailer & Company Pack 1.20

Download Cabin Accessory Pack 1.06

Reminder:

These are full releases. After installing these versions, make sure to delete your previous ProMods map and addon versions.

ProMods 2.30 has been Released!

Our lustrum edition is now finally available to the public. ProMods 2.30 will offer players many new cities and roads for ETS2 version 1.31. But from this version on, you must own the Going East! DLC, the Scandinavian DLC, the Vive La France! DLC as well as the Italia DLC in order for ProMods to work.

After nearly 5 years we have managed to also reach the south; Greece. And while expanding your map in all directions, we also fixed many bugs and tweaked some stuff from version 2.27. So here’s a quick overview about the changes in our current version:

  • Bulgaria: Монтана (Montana), Плевен (Pleven), Видин (Vidin)
  • Croatia: Senj, Šibenik, Split, Zadar
  • Cyprus: Λάρνακα (Larnaca), Λεμεσός (Limmasol), Λευκωσία (Nicosia), Πάφος (Paphos)
  • Denmark: Rebuilt: Padborg
  • France: Rebuilt: Lyon
  • Greece: Ηγουμενίτσα (Igoumenitsa, port), Ιωάννινα (Ioannina), Πτολεμαΐδα (Ptolemaida), Θεσσαλονίκη (Thessaloniki)
  • Italy: A4 Torino-Milano, A8-A9, Como (border). Rebuilt: Milano
  • Lithuania: Šiauliai, Ukmergė
  • Macedonia: Битола (Bitola), Скопје (Skopje), Охрид (Ohrid)
  • Netherlands: Moerdijk. Rebuilt: Rotterdam
  • Norway: Grumantbyen, Hammerfest. Improved: Longyearbyen
  • Poland: Ełk. Rebuilt: Suwałki
  • Serbia: Београд (Beograd), Крагујевац (Kragujevac), Ниш (Niš)
  • Spain: Jaca, Pamplona, Soria, Teruel, Valencia, Vinaròs, Zaragoza
  • Sweden: Kalix, Skellefteå, Ystad
  • Switzerland: Rebuilt: Bern
  • UK (England): Rebuilt: Croydon, London & M25
  • UK (Wales): Aberystwyth, Porthmadog

Our love for details also includes the guys who serve and protect you – the police. Of course we had to add proper police cars for Cyprus, Greece and Macedonia.

Since we increase the support of the Special Transport DLC, we added an option on our DEF generator page. If you want to transport that kind of load with ProMods, you need to activate that option.

So get your truck out of the workshop and have a blast with our new version!

Download ProMods 2.30

IMPORTANT NOTICE:

We have decided to release version 2.30 for ETS 2 build 1.31 as that is the current and official version. ProMods 2.30 has been in development for quite a while now and we did not want to withhold release any longer. It may take up to a month for SCS to release build 1.32, which will render this version INCOMPATIBLE.

It is your personal decision whether you want to access the new 2.30 content now, or if you wish to spare your $1 and wait until the next ProMods update will be released, which will support 1.32. This is likely to be at least six weeks away, if not longer.

You can always roll back your game version in the Steam Library properties selecting “temporary_1_31 – 1.31.x for incompatible mods” – when 1.32 is out.