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ProMods Europe: Bus Stops & Stations

As many of you may have seen, SCS Software have announced and been working on Project Coaches: an addition to Euro Truck Simulator 2 that introduces bus and passenger transport into the game.

The DLC is here, and we haven’t been able to test it too much. However, we’ve prepared our updates so far and we can share what we are doing to prepare.
One key part of this preparation is the creation of bus stations and passenger terminals across the map. Today, we’d like to give you a first look at a few locations that will play a role in the future of passenger transport in ProMods.

It is worth mentioning now, that this could create a larger delay in the release of the next ProMods version whilst we allocate resources to testing the features and making sure this works with ProMods.. but who’s to say we cant be a tease?
Purchase Euro Truck Simulator 2 – Coaches

Paris: Bercy Seine

Our first location takes us to Paris, where we have recently released an updated in which we recreated the Bercy Seine bus station.
Situated near the banks of the Seine, this well-known terminal is a major hub for long-distance coach services throughout France and Europe.

In ProMods, the area has been designed to accommodate coach operations while fitting naturally within the surrounding city layout. With detailed parking areas, access roads, and recognizable surroundings, Bercy Seine will serve as an important stop for future passenger routes.

Turkey: Hopa & Istanbul

Next, we travel to Hopa, a coastal town in northeastern Turkey. Recently released in a Major ProMods Update, we have the Eastern end of Turkey.

In real life, Hopa’s small bus terminal is closely integrated with a fuel station, serving both local transport and long-distance coaches passing through the region. Our recreation mirrors that layout, combining the bus station and gas station into a single facility.

We also have progress on a bus stop in Istanbul;
Although the real-world terminal was originally intended for smaller vehicles like minibuses, We are adapting it to accommodate all types of buses featured in the game.

Situated in Istanbul’s Büyükçekmece district, the facility incorporates numerous custom models and assets, along with detailed landscaping; I have also made extensive use of AI throughout the development process. Furthermore, I am including the infamous “Eşek Bağırtan” (Donkey-Bellowing) incline; a notoriously steep and challenging stretch of road that strikes fear into many truck and bus drivers!

Italy: Brindisi

Next, we head to southern Italy, where we are also revealing Brindisi for the first time. The city’s main transport hub, which combines both train and bus services, has been recreated as a single integrated station area.

This location highlights how passenger travel can naturally coexist with existing logistics and city infrastructure within ProMods, offering a more authentic representation of how transport networks operate in real life.

Surprises!

Finally, we have Henningsvær & Strasbourg.
Strasbourg is in heavy development, and we are getting ready for a first tease soon. We’re preparing a bus stop with this new area, and cannot wait to show you our recent development.

Henningsvær is also an area we recenty started working on, and we have some foundations in place for busses, however, nothing has been defined or locked in. We’re working on this one for a future update.

These stations represent just a small part of our early preparations for Project Coaches. As development progresses and more details about the DLC become available, we will continue adapting and expanding the ProMods map to support passenger transport.

For now, consider this a small preview of what the future may hold within ProMods, when we release the upcoming updates for our Euro Truck Simulator 2 addons.

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ProMods Europe: See you soon, Iceland

Today, SCS Software released their Iceland DLC for Euro Truck Simulator 2, and congratulations to the whole team on bringing the Land of Fire and Ice to life. Iceland has been part of ProMods for a long time, and it has been a favourite of many of you. With a full map expansion now arriving in the base game, it’s time for us to make some changes too.

Buy the Iceland DLC from SCS Software here!
All ProMods images from this post are from our version of Iceland that has been present for a number of years. No new ProMods content is featured in this Blog.

Left: ProMods | Right: SCS Software

Making Room for the DLC

In our next update, the existing beloved ProMods Iceland will be removed from the map to leave room for SCS’s version. We’d rather give you the official experience cleanly than have two versions of the same island fighting for the same space, and we think the DLC deserves that.

It’s a big step for us, and we don’t take it lightly, because a lot of work from our team and a lot of your memories of driving it are tied up in those roads.

ProMods Iceland v2?

Removing the old Iceland leaves us with a blank canvas and new assets. So we’re using it.

I’ll unofficially call it “ProMods Iceland v2” for now.. a fresh look for some of our areas of the Island. We’ll look at what we can fit in, and integrate it, rework it, and refresh it to be stunning. Just like we did for the Nordic Horizons DLC.
Think of it as the fan favorites, rebuilt with everything we’ve learned since they were first made all those moons ago.

It’s early days, and there’s a lot of work ahead, so we’ll share more over time as the project takes shape. It wont be instant, and we’ll make sure it’s worth it. It’ll be ready when it’s ready.

For now, enjoy the DLC, drive the Island, and keep an eye on our socials for what comes next. As always, we thank you for your continued support.

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ProMods Europe: Las Palmas

ProMods is heading to the Canary Islands for the first time! With v2.85 on the way, we’re giving you a first look at Las Palmas, one of the most notable additions in this update and a brand new corner of the map for us.

Las Palmas

Built by StarPer, Las Palmas brings the island of Gran Canaria to ProMods, and it is unlike anything else on our map. The city climbs up the hillside, with tightly packed apartment blocks, narrow streets lined with balconies and awnings, and palm trees on almost every roundabout. Cars park nose to tail along streets that feel properly lived in, and the surrounding mountains are never far from view.

Roads, Docks and Workshops

The GC-1, GC-2 and GC-23 form the backbone of the area, connecting the city to the port and the industrial districts around it. Here you’ll find warehouses, workshops, a fuel station and busy trading streets, with a plethora of companies ready for you to deliver to.

Whether you’re threading a trailer through the old town or pulling into the docks, Las Palmas rewards drivers who take their time.

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ProMods Canada: v1.7.0

The wait is over: ProMods Canada v1.7.0 is out now. Over our last two previews we took you from Prince Rupert to Meziadin Junction and then west down Highway 37A, and today you can drive every kilometre of it yourself.

Even with SCS’s British Columbia DLC on the way, we weren’t ready to put down the tools just yet, so we’ve pushed the map further north with this update. To celebrate the release, we’ve put together a trailer that takes you through the new areas.

Beyond British Colombia

This update expands ProMods Canada north along the Skeena River, bringing new towns and settlements to explore between Prince Rupert and Meziadin Junction. From there, Highway 37A winds through the Coast Mountains, past Bear Glacier Provincial Park and along the Bear River as it cuts through alpine gorges toward the deep-water port of Stewart, sitting at the head of the Portland Canal. Just beyond it lies Hyder, a quiet Alaskan town that marks ProMods Canada’s very first expansion into US territory.

North of Hyder, the road turns to dirt and gravel as you re-enter Canada and approach Premier, home to the historic Premier Mine, before reaching the mighty Salmon Glacier. You can haul cargo up to the glacier viewsite as part of road maintenance and stabilisation works following a recent landslip, with sweeping views over one of the largest road-accessible glaciers in North America waiting at the top.

Road Trip Ready

v1.7.0 also brings support for SCS’s new Road Trip DLC to ProMods Canada. If you fancy a break from heavy hauling, the new cars are ready to take out onto the new roads, and few routes in the mod make for a better scenic drive than Highway 37A. Head to promods.net to grab the latest version, and as always, we thank you for your continued support.

Better yet? ProMods Canada now has over 100 locations where you can pick up and drop off your road drip exclusive cargo! Get the Road Trip DLC by SCS Software, for American Truck Simulator.

Download ONLY at: https://promods.net

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