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ProMods Europe: Hopa Trailer

Today we’d like to share a preview of Hopa, a coastal town in northeastern Turkey.
This area is still being developed and is around the corner from release, but we felt it was the perfect moment to show what we’ve been building. To accompany this preview, we’ve also prepared a short trailer, giving you a first look at the roads and scenery around the town.

Hopa is particularly important for another reason: it represents our first connection between Turkey and the Caucasus region. Once completed, this area will create a new link between the two regions, opening the door for future routes and expansions across the eastern side of the map.

Beyond The Border

The journey into Hopa begins beyond the Turkish border, where the road winds through steep terrain between the mountains and the Black Sea coastline. This stretch is defined by dramatic elevation changes, tight bends, and views that alternate between dense forest and open water.

From highway rest stops to smaller roadside stations, these branded elements add a much-appreciated layer of familiarity and immersion, especially to long-distance driving.

Into Hopa

As you approach the town, the road opens up into the main highway network serving Hopa. These routes carry the bulk of traffic moving along the Black Sea coast and provide access to the town’s industrial areas and transport hubs.

Wide carriageways, coastal views, and busy junctions define this part of the drive, offering a smoother and faster contrast to the winding mountain roads behind you.

A Town of Dreams

Once inside the town itself, the experience changes again. Local streets become narrower, weaving between residential buildings, small businesses, and urban infrastructure.

These aren’t the main arterial routes, but they form an important part of the city’s character; giving drivers a closer look at everyday life in Hopa while navigating tighter corners and more compact road layouts.

Hopa is still far from finished, and much of what you see here will continue to evolve as development progresses. But even at this stage, we’re excited to share our work with the community.
We hope you enjoy the preview trailer and this early look at one of our upcoming regions. There’s still a long road ahead and we’ll be sharing more updates as the project develops.


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ProMods Europe: Revisiting Nordics Preview

For a long time, the areas now covered by SCS’s Nordic Horizons DLC were ProMods territory. We knew these roads, these towns, and these landscapes well, and with v2.82 over the horizon, we’re returning to them. Today we’re giving you a first look at what we’re bringing to the Nordic Horizons area, with two countries represented and more still to come.

Kristiinankaupunki

The headline that we’d like to show is Kristiinankapunki, a small coastal town on the western coast of Finland. This is a location that we’re particularly pleased to be sharing. Never announced before.
The town has beenbuilt and merged into the wider Nordic Horizons area, reskinned to align with the visual standards and atmosphere we’ve established across the region. Sitting quietly on the Gulf of Bothnia, Kristiinankaupunki adds a stretch of Finland’s coastline that was previously absent, and brings with it the kind of unhurried, scenic driving that this part of the world does so well.

Seinäjoki & Kaustinen

Those of you on Social Media will have seen a preview on this already.
If your memory goes back even farther, you may recall that this area first appeared in ProMods back in 2022, over four years ago. With v2.82, Seinäjoki and Kaustinen are returning, brought up to the standards of the current map and reintegrated into the Nordic Horizons region.

Alongside the towns themselves, we’re reintroducing two roads that make this stretch genuinely useful for long-distance routing. Road Vt19 runs directly from Tampere to Kokkola, offering a clean bypass of Vaasa for drivers who know where they’re going. Road Kt63 takes a quieter path through the villages of Kauhava, Evijärvi, and on into Kaustinen itself the kind of road that rewards drivers who aren’t always in a hurry.

Lødingen

Crossing into Norway, we’re also introducing Lødingen; a location that some of you may already recognise. Sharp-eyed members of our Discord community spotted it earlier this year through one of our Guess the Location posts in March, and the response made clear it had struck a chord.

Lødingen is a brand new asset for ProMods, and its placement isn’t accidental. This is a location chosen with the future of our Norway coverage firmly in mind, and while we’re not ready to say more than that just yet, we think those who know the region will understand why it matters.

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ProMods Europe: A3 & Würzburg

Germany’s motorway network is one of the most recognizable in Europe, and the A3, running through the heart of Bavaria, is no exception.

Today we’re giving you a first look at a rework of the A3 corridor in the Würzburg area, covering the stretch around one of the region’s most significant interchanges and the roads that feed into it. It’s an area many of you will have passed through countless times, and we think it’s well overdue this level of attention.

A Modern Refresh

The core of this rework is accuracy. Road geometry across the area has been revisited to better reflect the real-world layout of the A3 corridor near Würzburg, with particular attention paid to the interchange design in this section of the Autobahn. Junctions that previously felt approximate now sit much closer to their real counterparts, with improved carriageway flow and more faithful slip road geometry throughout.

Alongside the structural work, the area has received a thorough visual refresh. Scenery and roadside vegetation have been updated to better capture the character of this part of Bavaria; the rolling, lightly wooded terrain that frames the A3 as it passes through the region. Signage and assets have also been brought up to standard, with accurate German motorway signage replacing older placeholder elements and contributing to the overall sense that this is a road you could genuinely place on a map.

Introducing Würzburg

At road level, the service provision along this stretch has been reworked to better reflect what drivers would actually find here. A small portion of Würzburg’s industrial character has now been brought to life with new custom prefabs to introducing a more believable commercial and industrial presence to the surrounding area. It’s the kind of roadside detail that makes a motorway feel lived-in rather than decorative.

We’re pleased with how this section of the A3 has come together, and it’s representative of the broader approach we’re taking to Germany as we continue to raise the bar across the map. As always, we thank you for your continued support.


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ProMods Trailer & Company Pack: Gas Stations

One of the most visible aspects of any road trip, virtual or real, is the fuel stations. They’re a constant presence on motorways and highways across Europe, and their branding is deeply familiar to anyone who has driven through the continent. With the next release of the Trailer & Company Pack, we’re expanding our real-world gas station coverage significantly, and today we want to give you a closer look at what that means.

Beyond the Forecourt

The Trailer & Company Pack (TCP)’s approach to gas stations is built around a dual layer system. For every real-world brand that we introduce, a corresponding de-branded asset exists for players who use ProMods without the TCP active. Regardless of your setup, we are making sure that you see a high-quality gas station model.
The focus is on the TCP, ensuring that these gas stations carry their real identity, colours, signage, and feel that you’d recognize from the real road.

Bringing real brands into the game isn’t always straightforward. Some existing station designs within ETS2 are generic, and capturing the feel of a real forecourt sometimes means revisiting the structure, signage, or assets from scratch. The goal throughout has been the same though: ensuring authenticity when using the Trailer & Company Pack.

Across the Continent

Real-World gas station branding is already present through the first phase of this project, which exists across France, Germany and Italy. Our aim moving forward is to cover every “DLC Area” from SCS, with coverage coming in the next TCP release through Greece, Western Balkans, Scandinavia, “benelux” and Nordic Horizons areas.
Work on Iberia is also underway, and we hope to have that region covered too.

Gas stations are one of piece of a much larger picture. The TCP’s goal is to bring real-world branding through every corner of the ETS2 experience; from the companies that you deliver to, to the billboards and rest stops along your route.

These updated gas station works are planned for inclusion in the next release of the Trailer & Company Pack.
We thank you for your continued support, as always.

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