ProMods 2.60 Previews: Germany

It’s been a little while since our last development update, but the team has been quite busy finalising content for 2.60 and fixing bugs to prepare for this significant release. While we still have some way to go, we are getting closer to a final release every day!

Many of you will have seen that SCS recently released patch 1.43 for Euro Truck Simulator 2. ProMods 2.57 is not compatible with ETS2 v1.43. As 2.60 is nearing the final stages of testing, we have decided the next release of ProMods Europe will be 2.60.

Anyway, let’s get into the blog, focused on Germany. ProMods 2.60 will rebuild two very important cities in Germany, Frankfurt and Kiel, along with significant improvements to the surroundings of Uelzen.

Frankfurt am Main

Frankfurt is a bustling city that sits in the heart of Europe, and it is one that many drivers pass both in real life and in game. Frankfurt contains the meeting point of two very important Autobahns, the BAB3 and the BAB5. Along with this sits Germany’s largest and most iconic airport: Frankfurt Airport. We first rebuilt Frankfurt six years ago back in 2015. It had become aged and was desperate for a complete rebuild. Plum decided to start the project, but also received help from realdeal350, MandelSoft, flintstone1973, DaStrobel, scan720, Dawid and Omicron. It really was a team effort.

Plum talks a bit more about the project:

“Frankfurt was no easy city to rebuild, in such a crowded Germany it was very difficult to represent so much in such a small area, I am very pleased with the results. It really was a team effort in making the city though, realdeal350 helped lay down the basic layout so we could consider what could and couldn’t be included in the small space we had. We had to plan very carefully on what could be included, to make it all blend together realistically in-game. While we had models which had been made for Frankfurt in the past, these had also become dated so it was time for new ones. With many hours poured in, flintstone1973 recreated The Squaire – which is one of the most iconic buildings along the BAB3 – in addition with several other new models. Frankfurt Airport along with the river Main bridge crossing were by far the most challenging areas to map, with the scenery being so complex, yet I am very happy with the end product. But no mapping is complete without signs, scan720, Dawid and Omicron brought some brilliant navigation signs to Frankfurt being the perfect touch. I hope you enjoy Frankfurt as much as we enjoyed making it!”


Kiel is a large port city on the flat north coast of Germany. The city has been substantially rebuilt by PaZz, who is not one of our developers but kindly gave us permission to integrate their work. The city is now far more extensive and detailed than before, featuring busy city streets as well as tight urban interchanges. Also included is a new ferry terminal, bringing direct ferries to Göteborg and Oslo, bypassing Denmark. When driving around the city, you will see many old buildings as well as cycle lanes criss-crossing the city streets.


The small central German town has also seen a rebuild by Leo2612, updating the road layout to be more realistic, as well as improving the rural region around it to make it feel ever more like North Germany.

Anyway, that is it for this blog, thanks for reading this one, we’ll be back soon with another one!

ProMods 2.60 Previews: Poland & Lithuania

Welcome to another ProMods 2.60 Preview! Here you will see the newest development from Poland and Lithuania. In the 2.60 update these two countries will each receive a new city.

First, we’ll talk about Poland. In the following update you will discover the city of Mrągowo. Our developer scan720 worked hard to bring this city and its surroundings into the game. Other than that he has also rebuilt almost 150 km of the DK16 as far as Olsztyn and the new S16. The full Olsztyn ring road might follow in the future.

Mrągowo is a small city in north-eastern Poland, and the capital of Mrągowo County, with a population of 21,302. It is located in the middle of Warmian-Masurian voivodeship and is surrounded by lots of small lakes. The city center is full of beautiful historic buildings and while in the north of the city you will find lots of huge hilly fields, in the south you will find big forests.

Scan720 has some more details:

Mrągowo was no easy city to make, it was a challenge. One of the hardest parts was bringing all relevant things into this small area in-game, due to the scale of 1:19.
Especially the city centre with its layout and buildings made this part of this project time consuming. Other than that, this city has a lot of similarities with the city in real life! I am still very proud of how I did the roundabout and the railway junction. Especially the custom made models from our great modeller flintstone1973 make a big difference here. And I want to thank Dawid2849 for his great Polish signs at the S16 Olsztyn Wschód Interchange. And of course I have not forgotten that the S16 is currently being built from Mrągowo to Olsztyn. But this part will probably open in 2023. So I still have enough time to extend that road.

Mrągowo features the well known polish milk company Mlekpol. We made this company as real as possible in-game with custom prefabs and models.

Between Mrągowo and Olsztyn, there is also one small scenery village: Marcinkowo. This village fits perfectly with its beautiful landscape around it and has that “Polish spirit”.

After visiting Marcinkowo, following the DK16 westwards you’ll finally reach the newly opened S16 til Olsztyn Wschód. Scan720 tried to make this road and landscape as realistic as possible, as you can see in the real-life comparisons.

Now let’s move on to another highlight of the blog – Lithuania. In this version, Tauragė is making a comeback after reconstruction, not to mention additional content that is heading your way.

Tauragė is an important small city in western Lithuania, and the capital of Tauragė County, with a modest population of 21,520. Whilst the city was mentioned in the year 1507, the town privileges were granted only in 1924. Besides its historical value, today it is home to several factories in the city and its home county which you will be able to visit, but also major international highway and nearby border crossing that foster the city’s importance to the country.

Brand-new roads are also making an appearance – the KK141 & KK147 picturesque route that traverses next to the mighty Nemunas river and provides a direct connection to Lithuania’s second largest city, Kaunas, therefore providing more opportunities to avoid driving on the motorway.

A famous junction, named Kryžkalnis, has also come to our attention. It has received drastic changes, such as the Orlen fuel station, and a variety of touch-ups, such as signage, road cracks and dirt to ensure a realistic aesthetic of the area as compared to the real-world.

Driving eastwards, we encounter another major enhancement to the road network of Lithuania – the inclusion of Sitkūnai junction and a missing section of the A8/E67 highway, for a realistic and direct journey via the E67 international highway towards/from Riga. This will ensure that drivers will no longer need to use the KK222, a road of local importance and not suitable for international trucking.

On that note, it is time to end. Thanks for reading this week’s preview, and we’ll see you again for the next one.

ProMods 2.60 Previews: Moldova & Ukraine

Welcome to another ProMods 2.60 Preview! Here you will see the newest development from Ukraine and Moldova. In the 2.60 update these two countries will receive their first connection, which is an important transportation corridor both in-game and in the real world.

First, we’ll talk about Ukraine. In the following update you will discover two new cities with the H-10 road extended by almost 200 kms. Our main developer in Ukraine, PapierSUHD, worked hard on the Western Ukrainian cities of Ivano-Frankivsk and Chernivtsi. Both of them are old and unique cities with their own long stories. They also play an important role in terms of industry and transportation.

Between these two cities, there is also one small scenery city: Sniatyn, which you may have seen before in development screenshots. As you’re driving on the H-10 road, you’ll visit its city centre with beautiful 17th century architecture.

After visiting Chernivtsi, following the H-10 eastwards you’ll finally reach Moldova and its westernmost point – the village of Criva. Our relatively new developer, -GRace-, tried to make Moldova as realistic as possible. You’ll be driving through villages and towns and feel Moldova’s uniqueness in this case. This special mix of Balquanese and Soviet colorite creates astonishing impressions in Moldova.

Now let’s move south. Here you can visit the village of Giurgiuleşti, where Moldova’s only port with a connection to the Black Sea is located. That is why this small inconspicuous village at the southernmost point of Moldova is actually very important for logistics.

Following the M3 road, you’ll visit Gagauzia and see the beauty of southern Moldova. You will also visit multiple villages and towns like Vulcaneşti, Comrat, Cimişlia, and more! All of these places you also may have seen on development screenshots.

Thank you for reading this ProMods 2.60 preview. Soon you will be able to see everything mentioned above for yourself!