ProMods: Canada – One Year on

Today marks one year since we officially announced ProMods Canada, so it seems like the perfect time to give an update on our progress. We’ve also got some exciting news to share, so make sure to read the whole way through!

After a quiet period during which most developers’ attentions were on getting the ETS2 map updated to version 2.45, the last few weeks have seen a dramatic increase in progress being made on our Canada. To show some of this off we’ve prepared a small teaser video and some screenshots.

An Unexpected Expansion

People following our ETS2 development may know ajungrei93 as being the main developer in the Barents Sea region, creating the stunning scenery on the north coast of Norway. What people might not know is that he also has his own ATS mapping project, a section of British Columbia.

His project had started way back in 2018, before we ever considered building Canada. Unfortunately ajungrei93 is not very active on our team chat which is why we weren’t fully aware of his efforts in the area and never included his work in our plans. As it turns out, his work is coincidentally very close to our work. In fact it’s that close that we can connect it to the rest of the map relatively easily.

So, a few weeks ago we integrated ajungrei93’s work into our map and found ourselves in the unique situation of suddenly having a brand new, unplanned and almost completely finished section of the map. However, this poses a new challenge of how we are going to go about releasing it. There are a few options that we could take but we’ll go into those issues in a bit.

For now, take a look at some of the stunning scenes created by ajungrei93, soon to be included in ProMods Canada!

So what does this mean for us?

The finished sections of ajungrei93’s map consists primarily of the BC-99 between Cache Creek and Pemberton, which means there are three roads that can connect it to the existing ProMods Canada map.

These are:

  • The TCH-1 between Cache Creek and Kamloops
  • The BC-9, TCH-1 and BC-12 between Merritt and Lillooet
  • The BC-99 between Pemberton and Vancouver 

In the image below we have highlighted the different scenarios that we could take in integrating his work with ours:

While we would love to include all of these new roads in our first release, it would take a lot of extra work and push out the release date even further. We need to find the right balance between time and quantity, we may decide to only include parts of these new areas, and continue with the rest afterwards. Still, these plans are continuously evolving, and we are always open to feedback. Nonetheless, please continue keeping an eye out on our forum topic and social media to make sure you are up to date with everything Canada!

The Benelux Rebuilding Project: the back yard of the ProMods Team

In ProMods 1.91, you have already seen what ProMods is capable of doing when it comes to landscaping. The ARP (Autobahn Rebuilding Project) is a clear example of how vastly different the map can become given enough time, assets and love (that last aspect is also very important, you know). Each version of ProMods builds upon the knowledge gained in the previous version and with our ever growing skills and team, we are able to excel ourselves in every successive version.

However, because implementing this stuff to our map takes time, not all areas are up to our standards. Scandinavia can use quite an overhaul, since the majority of this has not seen any significant updates since its first implementation in version 1.0. Merging ProMods with the DLC will help a great deal in this (this is the reason why we halted large-scale updates in that area). The UK and the rest of Germany also needs a huge overhaul. While Germany is being worked on in phase 2 of the ARP, we have to wait with the UK, since SCS is planning to do an expansion towards Ireland (of which no further details are known other than that it is definitely going to happen). Austria still needs rebuilding at several locations, as well as northern Italy, the Czech Republic and the SCS parts of France. But that is not the focus of today…

Today we are going to focus on the area that most ProMods mappers (five in total) call home: the Benelux. Benelux is a common abbreviation of “Belgium, the Netherlands and Luxemburg”, and thus it makes sense that this name is used for this project. Although some improvements have been made in this area in the past (the addition of Antwerpen and the E34 and E313, replacing at-grade crossings with interchanges in Rotterdam and Amsterdam) a lot is still misrepresented. The current map still contains, single-lane interchanges, at-grade crossings on motorways, an odd selection of represented motorways, space-consuming or missing river-crossings, and a-typical landscaping. For us, it was time to set things straight in our own home country, just like we did in Northwest Germany.

Below is a map of the Benelux representation in the current version of ProMods:

Map overview of the currently represented cities and roads in the Benelux area ETS2 with ProMods 1.91 installed.
Map overview of the currently represented cities and roads in the Benelux area ETS2 with ProMods 1.91 installed.

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