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British Columbia Interior

Now that we have shown our biggest city, it’s time to talk about the rest of the map. The British Columbia Interior is generally defined to include the 14 regional districts that do not have coastline along the Pacific Ocean or Salish Sea, AND are not part of the Lower Mainland. In the first version we do not have all 14 of these regional districts (yet). What we do have, however, are breathtaking sceneries:

In the BC interior you will find “bigger” cities like Kamloops, Kelowna and Vernon and “smaller” cities like Princeton and Salmon Arm. Big freeways and small windy single lane roads. Even though the first version doesn’t contain more than 13 cities, it does provide a big variation of roads, cities and scenery. 

Also as a nice last surprise, we will reveal here the current ingame map of the mod. So this will be the content that will appear in version 1!

As with the previous blog post, this is all work in progress and anything shown is subject to change. 

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ProMods Canada: Vancouver

No, not Vancouver, WA. We are talking about Vancouver, BC!

With the first version of ProMods Canada our main focus will be on the areas situated close to the west coast. This naturally brings us to the area called the Lower Mainland, in which the regional districts of Metro Vancouver and Fraser Valley are situated. The area houses around 2.83 million people making it impossible for us to ignore. 

This makes our lives a lot harder as well. With the scale of the game it is impossible for us to include everything. Therefore we have tried to find the right balance between making it feel very big for the player without overdoing it.

Not only the well known city of Vancouver lies in this area, some of British Columbia’s other biggest cities are situated here as well. Therefore we have also added the cities of Surrey and Coquitlam, instead of calling everything Vancouver. Further down the valley we have added the cities of Abbotsford and Hope, with the latter being at the end of the valley, at the start of the amazing Coquihalla highway. Anyways, that might be a topic for a future blog post, let’s get back to big cities:

Due to having these different cities we have been able to create all sorts of sceneries. From huge bridges over big rivers to wide streets between skyscrapers. There is enough to deliver and see just in this portion of the map, without taking the highways into the mountains and further into the British Columbia Interior. So to close this blog post we have some more pictures:

Beta testing for ProMods Canada is now well underway and we’re making good progress towards release every day, make sure to visit the forum topic for updates on our progress and we will be back here soon with another update.

Note: Everything shown is still work in progress and might be subject to change.

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ProMods Canada: Unique City Signs

With ProMods 2.50 for ETS2 released, now seems like the perfect time to show off some of our work in Canada. Today’s blog post focuses on the various unique city entrance signs that you can find around the map. These custom assets have been carefully crafted by our dedicated modeller, Smarty, to be an accurate representation of their real-life counterparts.

The roundabout at Sicamous features night lighting:

Blog updates on ProMods Canada have been lacking for the last few months, because we prefer to only show areas with complete signage and detailing. While we recently filled the last gap in the map in terms of scenery/terrain, which has allowed us to start the testing process, there is still plenty of signage to be placed, and of course many bugs to be fixed. We don’t know exactly how long this will take, and these are not tasks to be underestimated, but we are definitely making good progress towards release.

In the meantime, as signage and finishing touches are applied to more parts of the map, we can showcase more features of ProMods Canada in future blog posts. Make sure to keep an eye on our forum topic and follow our social media channels to make sure you stay up to date.

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ProMods 2.50 Released

Over the past two months, we showcased the new content in our current map release. And now you can explore ProMods 2.50, compatible with ETS2 version 1.38, for yourself. 

This major update features over 40 new or rebuilt cities across 20 countries. For the first time, Albania, Montenegro and Georgia are represented. The changes are summarised in the following image:

As usual, this update both expands the map in many directions, and rebuilds/upgrades existing parts of the map. We want to keep as much of the map as possible at today’s highest standards, which sometimes requires improving ProMods mapping from just a few years ago.

For more screenshots and details of what’s new, just look through the recent posts on this blog, where we published numerous in-depth previews while getting the update ready for release.

To give you an idea of the scale of work involved: since we entered the beta-testing phase in late June, the developers have fixed almost 3000 bugs, and placed signs and other finishing touches all over the map. And in the first 3 days, we already served 30 TB of data to the community. So, what are you waiting for? We hope that you enjoy ProMods 2.50!

Promoter Videos

Still need convincing to give our map our go, or just want something to watch while downloading to help you decide where to explore first? Our media promotion partners have made a wide range of content with a beta-version of the mod to inform and entertain you. One video from each promoter is listed below. Some of them have made many more!

We must start with our own official teaser trailer. TGM once again did an amazing job with this trailer!

For more in-depth, but still self-contained, cinematic preview videos:

Want to see more of a particular region? Wombat Trucker has serialised his videos (similarly to our own previews on this blog).

If you prefer longer-form driving videos or even livestreams:

We are not limited to English-speaking promoters:

We’d like to thank our promoters for all the hard work they put into creating their stunning content.

ProMods 2.50 Trailer Skin Pack

Look carefully at the start of our video trailer and you will notice a special trailer skin. Our add-on developer tkk7406 has made this trailer skin pack to celebrate the release of ProMods 2.50! It features screenshots from some of the top locations throughout the map. There are skins available for all types of box and tank trailers from the base game and both the Schwarzmüller and Krone Trailer Pack DLCs, so you’ll be able to match your entire trailer fleet to the ProMods 2.50 theme and design!

In addition, some of our promoters received personalised trailer skins, which you can see in their videos—again thanks to tkk7406. He collaborated with Clumsy and Squirrel to design their very own ProMods 2.50 trailers as a token of appreciation for supporting ProMods.

All three skin packs are available to download now in the Steam Workshop, separately from the main mod. Make sure you don’t miss them! You’ll find the main skin pack by clicking here, and if you are a fan of Clumsy or Squirrel or if you are a member of their VTCs, make sure you download Clumsy’s trailer skins and Squirrel’s trailer skins.

Add-On Packs

Of course, our official add-on packs needed updating to ETS2 version 1.38 as well. 

The Middle-East Add-On Pack version 2.50 features a new road connection amongst other minor improvements. 

The Trailer and Company Pack (TCP) version 1.26 and Cabin Accessories Pack (CAP) version 1.12 are simply compatibility updates.

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