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Compatibility updates for ETS2 1.30 are available

Shortly after the official release of Euro Truck Simulator 2 version 1.30 we can provide you with the compatibility updates of our mods: Cabin Accessory Pack, Trailer & Company Pack and of course the ProMods Map itself.

We also prepared the map to be compatible with the upcoming Italy DLC by SCS. By removing the colliding parts of our version of Italy, you can use this ProMods version with and without the Italy DLC. If you own garages in Genova, Parma, Vicenza, Modena, Bologna, Firenze and Livorno, please sell them before updating ProMods to avoid crashing your profile. Trieste will still be included in this version.

For this release we had to manually replace over 4000 traffic signs as some new traffic rules were implemented. Each country should now have the highway traffic rule signs for the highways (if any), and the standard traffic rule version for other roads of each country.

Aberdeen (UK)

Ullapool (UK)

But we also improved some parts of the map in Czech Republic, Slovakia, and also rebuilt Scottish motorways like the A90. In exchange for the removed parts in Italy, we added new cities Drammen (NO), Lacq (FR), Orléans (FR) and Ullapool (UK). The cities Reims (FR) and Aberdeen (UK) have been rebuilt for this version.

This is a full map release. So after updating the files in your mod folder, ensure to delete our previous ProMods map files. The Italy DLC is compatible but not required.

[button color=”orange” url=”https://download.promods.net/”]Download ProMods Map 2.25[/button]

You can download our add-on packs here:

[button color=”orange” url=”https://download.promods.net/”]Download Trailer & Company Pack 1.15[/button]   [button color=”orange” url=”https://www.promods.net/addon.php”]Download Cabin Accessory Pack 1.04[/button]

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ProMods 2.20 is available

The long wait is finally over, the next mega update from us is here! With 65 new cities and 3 new countries this is another huge release and it will bring you hundreds of hours of game time. In this version you will notice a lot of changes during your jobs all across Europe, because not only did we expand the map on its frontiers, we also added and enhanced cities and landscapes in many other places.

We added three new countries for you to visit: Croatia, Serbia and Ireland. Of course with their very own look and atmosphere – including their own police cars. And if you love going north, take a sightseeing trip all the way up to North Cape!

Dublin, Ireland

Near Huesca, Spain

Many changes and additions were also made for the various companies and cargos. We added several missing company skins for the trailers – including the Schwarzmüller DLC. And if you love to haul double trailers, we enabled them in the job markets of Germany, Finland, Spain and the Netherlands.

This is a full map release. So after updating the files in your mod folder, ensure to delete our previous ProMods map files.

[button color=”orange” url=”https://download.promods.net/”]Download ProMods 2.20[/button]

Overview of Changes

Map:

  • Austria: Reutte, Hainburg a.d.Donau, Obsteig. Rebuilt: Wien (Vienna)
  • Croatia: Osijek, Rijeka, Slavonski Brod, Zagreb
  • Denmark: Rønne (Bornholm island)
  • Finland: Mariehamn (Åland island)
  • Finland: Ivalo, Kokkola, Sodankylä, Utsjoki
  • France: Rebuilt: Calais, Updated: Bayonne, Pau
  • Germany: Bonn, Koblenz, Mainz, Sangerhausen, Uelzen, Wiesbaden
  • Hungary: Győr
  • Iceland: Vestmannaeyjar. Rebuilt: Höfn, Selfoss
  • Ireland: Dublin, Galway, Limerick, Sligo, Wexford
  • Italy: Trieste and connections to Slovenia
  • Latvia: Daugavpils
  • Lithuania: Tauragė
  • Norway: Dombås, Hamar, Lillehammer, Oppdal, Orkanger, Otta, Trondheim: the important E6 and E14 to Sweden
  • Norway: Honningsvåg,, Tana Bru: The road to the North Cape!
  • Poland: Augustów, Elbląg, Ostrów Mazowiecka
  • Russia: Черняховск (Chernyakhovsk), Калининград (Kaliningrad), Кандалакша (Kandalaksha), Верхнетуломский (Verkhnetulomsky)
  • Serbia: Нови Сад (Novi Sad), Суботица (Subotica), Зрењанин (Zrenjanin)
  • Spain: Huesca, Lleida and further connections to France
  • Sweden: Östersund, Åre and the full E14
  • UK (England): Canterbury, Folkestone. Rebuilt: Dover and the full Channel Tunnel terminal
  • UK (Wales): Fishguard (port), Holyhead (port)
  • UK (Scotland): Cairnryan (port), Dumfries, Fraserburgh, Perth, Stranraer
  • UK (Northern Ireland): Belfast, Larne (port), Lisburn, Derry/Londonderry
  • General: Many bug fixes and tweaks versus 2.18

Vehicles:

  • General: Police cars added for Croatia, Serbia and Ireland

Economy:

  • Fixed the company sorting in the job list for every company.

Trailer:

  • Enabled Doubles in Germany, Finland, Spain and the Netherlands.
  • Restored the Norbert Dentressangle, Deret and Metro trailer skins we used to have.
  • Added Rimi, Mazet, Biedronka, XXXLutz, Lidl, Maxima and Tesco trailer looks.
  • Fixed SCS’ missing Gallia Ferries trailer skin by adding one.
  • Fixed Capitaine Cook, Deret, GHB, Metro, Norbert Dentressangle, Orlen, Scania, Ikea and Volvo trailer skin transparency (They no longer look like it’s been raining bleach).
  • Effectively removes both of PR’s trailers because their implementation was outdated.
  • Adds all of the company-specific trailers to traffic.
  • Adds all of the company-specific skins to the appropriate Schwarzmüller trailers (Requires Schwarzmüller DLC to work).

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ProMods 2.17 – Bugfix Release

While we are still working hard on ProMods 2.20 which will once again introduce a wide variety of new landscapes, cities and other infrastructure, some undocumented modifications in the base game resulted in some incompatibilities of our mod and the most current ETS2 version. ProMods 2.17 only fixes reported bugs since the release of the previous version, and no new content.

The flag pole issue in Scandinavia, caused by the Heavy Cargo DLC update, unfortunately was not fixable with a hotfix. And we are still receiving complaints about frequently reported bugs such as the hole on the E4 in Stockholm – which have been fixed in our hotfix release about 8 weeks ago.

It seems to be the best way forward not to issue hotfixes but instead keep on releasing full release packs even for bugfix versions. This means longer downloads on your end, but a lot less support for us. So we can concentrate on fixing bugs existing in the most current mod version and working on upcoming versions.

This is a full map release. So after updating the files in your mod folder, ensure to delete our previous hotfix files.

[button color=”orange” url=”https://download.promods.net/”]Download ProMods 2.17[/button]

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ProMods Hotfix distribution

We are trying a new way of releasing quick, snappy, fixes to common problems that are discovered in the release and that have not been noticed during beta-testing.

Because of the size of our mod it is a very complicated process to release updates quickly, and we also do not want to force people to obtain updates all too frequently.
So we are now trying a new way of fixing these issues with a rapid deployment hotfix system.

The way it works is the following:
Problems that are reported on our forums are repaired within a matter of days, the hotfix gets updated and is then released when a large number of issues are solved. It does not make sense to release updates for 1 or 2 issues, nor does it make sense to release a hotfix every other day.  But at least this way we are able to tackle most critical problems rather quickly without forcing users to download 1.5GB of data on a regular basis.

When a critical number of hotfixes is reached, a minor patch will be released for the game, for instance 2.16 to 2.17.
Small glitches like grass on the road or a misplaced sign are not worth hotfixing and they will be updated for future major releases (2.20, and so forth).

We have received a lot of criticism and many insults from users who believe that we should check every nook and cranny of the map before releasing an update.
The reality is that this is not possible because of the size of the map. Even if we had a team of 500 beta-testers there would still be small issues that would not be discovered during our testing phases. Every map mod that currently exists has flaws in places, and even the official SCS DLC’s have issues despite being rigorously tested for months. On a relative scale ProMods has very few issues measuring the size that the map mod stretches.

Then there is also the issue that sometimes problems occur in areas of the map that are unchanged. For instance the “sinkhole” prefab on the E4 motorway near Stockholm was never tested because nothing in this area had changed in the update. What happened was that one of the prefabs got corrupted during conversion from game version 1.26 to 1.27, and it was not noticed because there was no reason to suspect that. A similar thing happened with the snow spray roads in Romania. Issues like the aforementioned can now be resolved in the hotfixes.

Since update 1.27 there are several places on the map where AI cars are disappearing in areas where 5 lane roads have been used. This is caused by a change in the code of the game by SCS and we are currently not able to fix this problem without their help. So you will have to endure seeing cars disappear in these areas unfortunately.

Because the hotfixes are largely untested they are issued on a “use at your own risk” basis. This means that we only recommend our advanced (and most critical) users to use these hotfixes.
For all other users we recommend waiting until the next stable release of ProMods is announced.

It is also important to note, that when you report a bug on the forums you make us aware which hotfix you are using.

When using the hotfix please make it the highest priority, (above all other mods in the mod manager), or it will not work.

You can provide feedback on this new method on our forum.

You can find the latest hotfix updates in this thread on the forum as well.

 

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