MandelSoft from ProMods reviews the recently published Scandinavia DLC. Is it any good and is ProMods really that great in Scandinavia? This video gives an opinion of the pros and cons of both and see how good they are holding up against each other…
(Note: this is the first time I work with a script for the commentary. I still had to take a lot retakes on the voice recording)
Today the information embargo on the Scandinavia DLC ended, hence the huge amount of information that all of a sudden hit the internet.
The coming weeks we will reveal more insights of the DLC by showing certain areas with screenshots and videos.
However our first post about the DLC will be more of an insight of the huge challenge we are facing. We already posted an article about this and now it’s time to go into more detail. We have collected some screenshots and compared them with our own areas. We will also show the world map and discuss what the best strategy will be once we get ProMods converted to the DLC. This conversion can also be influence by YOU, the daily user of ProMods. We will open a new sub forum where you guys can post what you think needs to be changed. We already have alot of ideas but we might forget certain things. This way we will try to make sure that the Scandinavia DLC will be even better with ProMods installed.
So let’s get to the details. First a couple of pictures from the DLC (These pictures are taking on locations that do not exist in ProMods or look completely different.)
The trailer for SCS’s DLC looks amazing. However this DLC will prove to be one of the biggest headaches here at ProMods.
We already saw alot of the DLC’s development over the last months and had access to it for some time as well. Still we can’t yet start on adding it to ProMods, as SCS will keep changing alot of things in the course of their beta testing. Every build can have numerous fixes in the map, signs etc etc. So we need to wait for SCS to release the DLC before we can even start with adding it to ProMods. And that is not even the start…
… Because we, as ProMods, have been updating our Scandinavia constantly. Some of our parts are very old and starting to get outdated (Norway for example). Other parts are fresh and new (Stockholm and Jutland). So we now need to decide what we want to keep. We weren’t overly impressed with SCS Denmark, so that is an area we could keep from the ProMods map. However, in Denmark, there are still cities which are very outdated because the majority were build in ProMods 1.0, back at the start of 2013!
Stockholm will be a huge headache as well. Our city is a lot truer to life than the SCS counterpart, but their Scania factory is a lot better than ours. And then there’s the matter of the Scania test track.
All these decisions and having to wait to make them, will only ensure ProMods won’t be updated soon after the release of the Going North DLC. Our users will have to be patient. They either going to have to play ProMods on an older version of the game, without the DLC, or they can start exploring the DLC without ProMods and wait for us to release our improvements.
As always we can’t predict a timeframe/release date. It will be ready when it’s ready, but we estimate 2 – 6 months to get our map adjusted to the DLC.
With the next update and the new Scandinavia DLC, SCS will introduce some new trailers and more than 80 new cargo options to ETS2. The new trailers will range across multiple industries, including livestock, wind farm parts, and trucks. Some of the trailers and cargoes will be part of a free game update.
They will reassign existing and new cargoes to companies “where it makes perfect sense to haul from or deliver to.” As a result, the farms will be split into animal farms and plant farms. This will lead to a complete overhaul of the existing cargo system.
We had our own plans to separate the trailers from our main map expansion. With these changes announced by SCS, this step becomes more important. In a future update of ProMods, we will remove the two included trailers (truck carrier and trailer with forklift attached) from the map mod. While the forklift trailer will become a part of your upcoming Cargo Pack, we haven’t decided if we should keep our truck trailer or not.
Another important aspect of this update is that the company types and the cargoes become more connected to each other. This may lead that we need to revise the companies located in certain cities and the cargo types to companies we added to our mod pack.
However, more information about the exact changes will follow in the future. So far, we can only give preliminary expectations about changes we may want to apply to ProMods.