ProMods 2.50 Previews: Germany

Welcome back! This week’s preview focuses on Germany, but there’s a little bonus from a neighbouring country as well, so read on to the end.

We’ll start off with Munich, the capital city of Bavaria and Germany’s third largest city. Of course, Munich is already rebuilt from scratch in ProMods since version 2.0, but standards and assets have improved since then, and it was starting to show its age. So, while the road layout could be kept, curves have been smoothed, assets replaced and textures updated to the latest standards. In particular, the newer vegetation, prefabs and signs make a big difference.

But not only the city got an update. The surrounding land has been rebuilt in a similar way.

The Munich upgrade has been the main project of ProMods mapping recruit scan720 for the last few months. Thankfully he was able to finish it in time to make it into 2.50, proving himself as an excellent developer in the process. With that, we welcome him as our newest fully-fledged developer!

It’s not just rebuilds coming to Bavaria in 2.50. The new city of Chemnitz, in the state of Saxony, is finally ready for release. FH-Fahrer started work on the city two years ago, but the finishing touches were only recently applied following work by Noah_Lukas and Nico. The best part of the city, according to FH-Fahrer, is the Lidl in the city center, where you can experience a typical East German neighbourhood with a 30 Zone, parked cars and a tight company.

Finally, we promised some extra content from a neighbouring country. There’s not enough to warrant its own blog post, but Belgium has a small addition in the form of the E42/E40 interchange, restoring the northern connection into Luxembourg. This has been missing in ProMods, so getting to Luxembourg from the north will no longer require a detour. For now we made a quick connection to the vanilla network, but there is scope for a rebuild reaching into Luxembourg itself in the future which has been overdue so far.

Despite being a fairly minor addition, this is a nice example of ProMods teamwork: it was started by founder/admin ScuL, but realdeal350, Noah_Lukas and our busy new developer scan720 all contributed.

That’s it for this week, but we’re just getting started showcasing the fantastic work coming in ProMods 2.50. Stay tuned!

ProMods 2.50 Previews: Iceland

Welcome to the second ProMods 2.50 Preview. This week we take a look at the improvements and new content in Iceland. Despite only starting in February, our new Iceland developer DOWL has made some excellent progress which we are excited to share with you.

As one of the few regions of Iceland not to have received substantial upgrades since its first iteration back in ProMods 1.9, it was high time that the capital Reykjavík was rebuilt using newer assets and techniques, making it feel much closer to the real thing. All the old prefab junctions have been replaced and the signage has been given a major overhaul.

In addition to a rebuild, Keflavík – Iceland’s main international airport – has been moved to the correct location so now you can enjoy a longer drive on the road between the airport and the capital. Two new towns have also been added: Grindavík has a petrol station and a small hotel while Þorlákshöfn has a harbour for you to deliver boats to. New roads connect these towns to Keflavík and Selfoss so you can explore the vast wilderness of Iceland’s Southern Peninsula.

Sections of the ring road between Höfn and Reykjavík have been updated with Höfn, Vík and Hella getting a refresh with new assets.

It’s not just an improved map you can look forward to in 2.50. You now receive HUD messages when entering a new region, a feature we have started adding to multiple countries. Furthermore, several companies have been added or reworked, plus there’s one other new feature we haven’t mentioned that you will have to wait to discover for yourself.

DOWL plans to keep improving and expanding Iceland, so hopefully there will be more to come in updates beyond 2.50. You can keep up with the latest developments in the forum thread. That’s all for now though – we’ll see you for the next preview.

ProMods 2.50 Previews: Spain

Welcome to the first of the ProMods 2.50 Previews, where over the next several weeks we’ll be taking a closer look at some of the content coming in 2.50. There is a lot to look forward to, so let’s get started with this week’s preview: Spain.

ProMods 2.50 will contain the new city of Ciudad Real, with plenty of beautiful scenery on the way. In particular, the Embalse (Reservoir) de Contreras has been accurately recreated and features a challenging road to reach a cement plant.

The new content was made by developer realdeal350, but he’s been taking a break from working in Spain ahead of the Iberia DLC, recently focussing on ProMods: Canada instead. We understand that the community is eager to know what we will do once the Iberia DLC comes out. Seeing as the majority of ProMods Spain is still of high quality at today’s standards, any decisions regarding the merge of the DLC with ProMods content will need to be made after the DLC has been released so that we can compare directly.

For now though, enjoy the screenshots and we’ll see you for the next preview.